Episode 5.0 - current progress


Hey there!

It's been a few days, so it's the perfect time to share a quick update on what we've been working on. As usual, let's start with some visuals:

As you can see, the scripts, meaning the written content, dialogues, and all that, are almost done. All scenes are already planned out. We might still add a few extra things like achievements, but overall, this part should be fully finished by next week.

On the programming and testing side, we’ve added a few new features and, more importantly, fixed all previously reported bugs. Some of you have issues launching the game on Steam, that’s because of a recent Ren’Py update (which is the engine most AVNs are made with). Luckily, there’s already a solution posted on the forum, so check it out if you're having problems!

Now, for the biggest and most time-consuming part: renders. We’ve completed about 30% of the upcoming update, which will likely have the most animations we've ever done. At the same time, we're also working on the previously mentioned DLC, which should also come out this year. Things are going smoothly now. We’ve already created the biggest and most difficult scenes, so everything should move even faster from here.

Writing this made me realize how much we’ve actually accomplished - especially considering it’s only been a month since the last update! I’m not ready to give a release date for Episode 5.0 just yet /anything can happen/ but we’re aiming for October. Maybe sooner, maybe later. It’s still too early to say for sure. What I can say is that you’ll definitely enjoy what we have in store for you this year.

That’s all for now! If you haven’t already, please consider leaving a review on Steam and adding Exploring the Big Apple to your wishlist (you can find info about it in the last devlog).

https://store.steampowered.com/app/3720820/Exploring_the_Big_Apple/

I’m leaving a few renders as always - talk to you soon and have a great weekend!

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